A two-book bundle for front-end developers and web designers This two-book collection comprises JavaScript & jQuery: Interactive Front-End Development with HTML & CSS: Designing and Building Web Sites. These two books work together to create the perfect foundation for anyone looking to become proficient in HTML and CSS before moving on to JavaScript and jQuery.
It is a gorgeously drawn book in full color that teaches JavaScript basics using metaphors, analogies, and simple step-by-step exercises.
An accessible introduction to Java programming that has been completely updated for long-term support in Java SE 11This practical guide, completely updated for Java Platform Standard Edition 11, demonstrates how to start programming in Java from the very first chapter. The book, written by Java pioneer Herbert Schildt, begins with the fundamentals, explaining things like how to write, compile, and run a Java program.
The fundamental concepts of OOP and GUI programming with Java are covered in this book, which is intended for an undergraduate data structures course. It presents the fundamental problems with data structures in the context of paradigms crucial to today's professional software developer by fusing the ideas of OOP and GUI programming.
JAVA PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN was created for a first-year Computer Science (CS1) Java course. While creating a foundational element for the computer science curriculum, 5e will inspire readers. This text uses the most recent Java version to approach programming and offers updated programming exercises and programs with an emphasis on the readers' learning. Readers will acquire important topics through succinct explanations and practice in this challenging and potent language thanks to the writing's engaging and straightforward approach.
The 11th Edition of Java How to Program, Early Objects, covers cutting-edge computing technologies using Deitels' renowned live-code approach, which illustrates ideas in a large number of fully functional programs.
The industry standard for communicating software designs is now the Unified Modeling Language. As the preferred language for serious application developers, Java's popularity is only continuing to rise. It would seem that combining UML and Java would be a natural fit and bring about significant gains.
With over 160,000 copies of his Java books sold, Ivor Horton is one of the most well-known authors of introductory programming tutorials due to the effectiveness and popularity of his method of teaching Java. This most recent edition will teach you how to use Java SE 7 to create practical Java programs, regardless of whether you are a novice or an experienced programmer migrating to Java. The author provides extensive coverage of the Swing Application Framework, covering new features like classes and extensions in addition to the fundamentals. Beginners will appreciate his distinct and approachable writing style.
With extensive updates, the much awaited reprint of the timeless, Jolt Award-winning work now covers Java SE 5 and Java SE 6 features added since the first edition. Bloch shows you how to take advantage of features like auto boxing, enums, annotations, and generics by delving into novel design patterns and linguistic idioms. Every chapter in the book includes a number of "items," each of which is presented as a brief, stand-alone essay with insightful commentary on the nuances of the Java platform, practical advice, and excellent code samples.
The eleventh edition of Java How to Program, Early Objects, by Deitels showcases cutting-edge computing technology through his trademark live-code method, which walks readers through ideas in hundreds of fully functional programs. Unmatched in breadth and depth, the groundbreaking How toProgram series covers intermediate-level topics for additional study, object-oriented programming principles, and programming fundamentals. Updated coverage of Java SE 8 and New Java SE 9 capabilities, such as JShell, the Java Module System, and other important Java 9 subjects, are provided in this edition. 1. Comprehensive teaching of programming concepts with practical examplesThe most intriguing new pedagogical feature of Java SE 9 is Interactive Java with JShell.b. Lambdas, functional interface, sequential and parallel streamsSc. JavaFX GUI; animation; 2D and 3D graphics; videod.
This well-respected book on Java for beginners, now in its sixth edition, has some significant improvements. With its comprehensive programs, complete examples, and graphics, this examination maintains the essence of concept explanation while elevating the learning curve for Java. Some of the Core Java topics covered in the book are Lambada Expression, Java Servlets, Java Beans, JDBC, and much more. Students will gain a deeper understanding of Java usage and become industry-ready through hands-on, real-world projects.
This book provides a thorough introduction to the Java language, covering its syntax, keywords, and core ideas of programming. Large sections of the Java API library are also investigated. All programmers, regardless of expertise level, should read this book. Its well-paced lectures and abundance of examples will be especially beneficial for beginners.
Both basic and advanced Java Object-Oriented Programming concepts are covered in this book. It provides a balanced overview of theory and practice for creating desktop, enterprise, and web applications, and is full of solved examples and real-world challenges.
Object-Oriented Design Using Java's main advantage is that it offers one of the greatest explanations of problem solving with patterns out there.
Concerning the Book: An Introduction To Java Programming Using A Problem-Solving Method The reader learns how to write Java programs by reading this book. It accomplishes this with a novel strategy that mixes early objects with fundamentals initially. The book makes a seamless transition from a carefully chosen collection of foundational concepts in procedural programming to those in object-oriented programming. Beyond this first shift, the book places a strong emphasis on problem resolution. Section 1: Overview of Computers and Programming Section 2: Algorithms and Design Chapter 3: Fundamentals of Java Control Statements in Chapter 4 Using Pre-Built Methods in Chapter 5 Section
Create and distribute business web apps for desktop and mobile platforms. Java EE with HTML5 Enterprise Application Development, cowritten by professionals in Java EE and NetBeans IDE, provides a thorough explanation of state-of-the-art, highly responsive design techniques and technologies. Learn how to use JavaScript APIs, create HTML5 programs, integrate CSS and WebSockets, and manage security with the NetBeans IDE. Additionally, this Oracle Press guide provides useful treatment of MVVM, RESTful, and SaaS principles.
The best-selling Schaum's Outline series—what could be better? Schaum's Easy Outline series is the best choice for students seeking a concise, in-depth review. Each book in this series has been condensed, made simpler, and is more narrowly focused than the one before it. With a focus on conciseness and clarity, every new title has a revised, simplified format that presents the topic's essential ideas in an easy-to-understand manner. Sidebars, reader-alert symbols, and boxed highlights are examples of graphic components that emphasize specific textual points, highlight learning objectives, and provide students with a fast overview of the most important information.
Thanks to Liang's revolutionary fundamentals-first approach, which enables students to comprehend problem solving and core constructs before object-oriented programming, students will be able to understand notions of problem-solving and programming regardless of their major. Liang's methodology has been expanded to include programming examples that are rich in applications, beyond the typical math-based challenges present in most textbooks. Even though they use objects from an early age, students first learn about control statements, methods, and arrays before learning how to create classes. Advanced subjects like graphical user interface, exception handling, input/output, and data structures are covered in later chapters. While longer examples are offered in case studies with comprehensive line-by-line explanations and comprehensive discussions, smaller, simpler examples serve to illustrate ideas and strategies.
Using an early-objects approach, Java How to Program (Early Objects), Tenth Edition, teaches programming by putting the principles in the context of whole working applications. It provides an unmatched range of topics for intermediate-level study as well as object-oriented programming techniques in depth and breadth.
An introduction to Java programming and software design is provided in this publication. The methodology is wholly object-oriented and is frequently referred to as "object first." Throughout, the focus is on issue modeling with the use of foundational ideas and principles of software engineering. Despite the introduction and usage of Java, this is not a text about Java in its entirety.
Efficient data structure design and analysis have long been seen as essential courses in computer science. The object-oriented paradigm serves as the foundation for Goodrich and Tomassia's approach to this timeless subject and is the preferred framework for data structure construction. An accompanying Java interface is provided by the authors for each ADT that is presented in the text. Java classes implementing the interfaces are offered as concrete data structures embodying the ADTs. The net.datastructures Java package contains all of the Java code used in this book to construct basic data structures. This package complements the Java Collections Framework by forming a cohesive library of Java data structures and algorithms specifically created for instructional purposes.
The book explains to the reader how to utilize the JSSE for authentication and encryption as well as JCE and JCA. It shows the reader how ciphers' padding processes operate and how to identify and correct common mistakes. Additionally, the book explains the purpose of and how to construct authentication techniques in Java. · Distinguished Names and Certificates · Certificate Revocation and Path Validation · Key and Certificate Management Using Keystores · CMS and S/MIME · Symmetric Key Cryptography · Message Digests, MACs, and HMACs · Asymmetric Key Cryptography · Object Description in Cryptography Using ASN.1
An introduction to the fundamental ideas and ideas of distributed programming approaches is given by distributed computing. The "how-to" method is used, allowing pupils to learn by doing. The book covers programming paradigms, protocols, and application program interfaces (APIs), such as RMI, COBRA, IDL, WWW, and SOAP. It is intended for students who are already familiar with Java. After introducing a paradigm and/or protocol, each chapter uses a DPI to demonstrate the idea. The presentation makes use of story, code examples, and illustrations to provide clear and succinct explanations of the subjects. The reader is prompted to practice the ideas and the usage of APIs presented throughout the course through analytical and hands-on tasks at the end of each chapter.
Most contemporary texts on programming languages provide a balance between explanation and experimentation. The foundational concepts of programming languages are covered in the introduction chapters, and additional, optional chapters expand on these concepts with implementation-based, real-world experience. This edition covers the four main programming paradigms in much greater detail and includes some of the newest languages, such as Perl and Python. Special topics include concurrency, event-handling, and a new chapter on correctness. Overall, because this edition covers language design principles and the major paradigms in both a broad and in-depth manner, users are free to choose which topics to concentrate on.
The Most Comprehensive J2ME Resource Available!This is your chance, Java developers, to survey the breadth of J2ME (Java 2 Micro Edition) knowledge in one well-written reference. Learn about the fundamental features and architecture of J2ME, as well as how it varies from J2SE and J2EE. Create a J2ME database that covers all the necessary features, including low- and high-level display interfaces, commands, items, and event processing. Discover the more complex facets of mobile development and gain comprehensive knowledge of Web services, security, information management, and storage. J2ME: The Complete Reference is your indispensable one-stop shop for learning about and using J2ME to develop mobile apps and services, regardless of your level of expertise. Recognize J2ME's structure, settings, and profiles, especially the recently added PIM API. Examine the latest advancements in mobile computing, such as PDAs, wireless, and mobile radio networks. Navigate the development environment and the J2ME architecture. Reduce network traffic, streamline the user interface, use best practices, and limit the amount of memory used. Write, document, organize, read, look up, and keep records. Handle data and comprehend database principles Expect to see Web services, information management, and other important features used in mobile applications. Work with networking, Web services, and HTTP connections.